Senior Vehicle Handling Engineer
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Posted within 60 days ·
- Work arrangement
- hybrid
- Employment
- FullTime
- Stated compensation
- Not specified
- Stated sponsorship
- Not stated
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Requirements
1 with evidence8 unclear or unstated- Remote policy
- hybrid
“Provider workplace type: hybrid”
From employer posting metadata - Employment type
- FullTime
9 fields not stated in this posting
- Employer sponsorship
- Not specified
- Geographic scope
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- Degree requirement
- Not specified
- Security clearance
- Not mentioned
- Timezone / hours
- Not specified
- Citizenship requirement
- Not mentioned
- Minimum experience (years)
- Not specified
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- Compensation
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Original job description
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The Studio:
We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.
Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.
It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role
We're looking for a Senior Engineer to join our Vehicle Handling & Physics team, working to bridge the gap between Design and Code to create, implement and refine vehicle handling systems to create truly immersive, authentic, and responsive driving experiences.
Taking ownership of the Physics system, you will implement the code that shapes how vehicles feel and respond in the hands of players.
Our teams are really pushing the limits of what’s possible – if you’re excited by ambitious projects, complex technical challenges and solving problems, this could be the role for you.
As a Vehicle Handling Engineer, you will:
Take ownership of our Physics and vehicle systems
Develop core driving mechanics that create unforgettable driving experiences
Work closely with the Design team to translate 'feel' into scalable systems
What we're looking to see on your CV
Strong C++ and Unreal Engine experience
Experience integrating and owning Physics systems (e.g. PhysX, Havok or Chaos)
Solid understanding of 3D Maths, collision detection, vehicle handling and multithreaded programming
Bonus points if you have:
Shipped racing titles under your belt
Previous experience building large scale, real-time, multiplayer games
Benefits
What you can expect from us:
International AAA game projects
Flexible/hybrid working (we work 3 days per week on site)
Great increasing holiday benefits including Christmas Shutdown
Discretionary bonus scheme
Private Healthcare Plan including dental and optical support, mental health, online GP
Pension Plan
Life Assurance
Flu Jab Vouchers
Regular Team Incentives and Social Events
Access to a well-stocked fridge and snack cupboard
Opportunities to work with our Netherlands office
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