Research Member of Technical Staff- Training Systems
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Posted within 60 days ·
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- Employment
- FullTime
- Stated compensation
- USD 200,000–300,000 1 YEAR
- Stated sponsorship
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Requirements
2 with evidence7 unclear or unstated- Remote policy
- hybrid
“Define and evolve parallelism strategies: data / tensor / pipeline / sharding / hybrid approaches”
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- Distributed efficiency (comm/compute overlap, bucketization, topology-aware mapping, parallelism strategies); Improve execution efficiency through communication scheduling and overlap, graph capture and execution optimization, and runtime-level improvements; Strong understanding of data / tensor / pipeline parallelism, sharded training (FSDP / ZeRO-style), communication patterns and overlap strategies, and scaling behavior across large GPU clusters
“Distributed efficiency (comm/compute overlap, bucketization, topology-aware mapping, parallelism strategies)”
See matched passage in original description ↓ - Employment type
- FullTime
- Compensation
- USD 200,000–300,000 1 YEAR
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Original job description
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At Rhoda AI, we’re building the next generation of generalist intelligent robots. We own the full robotics stack from high-performance hardware and robot systems to the infrastructure and state-of-the-art foundation world models that control our robots. Our robots are designed to be generalists capable of operating in complex, real-world environments and handling long-tail edge cases, made possible by our cutting edge research and end-to-end system design. We've raised over $450M and are investing aggressively in model research, infrastructure, hardware development, and manufacturing scale-up to make generalist robotics a reality.
We're looking for a Staff / Principal ML Training Systems Engineer to own training systems performance end-to-end. You will define how our models train at scale — driving efficiency, scalability, and correctness across large-scale multimodal training. This is a core systems role, not infrastructure support. Your work directly determines how efficiently we use compute, how well models scale across thousands of GPUs, and how quickly research can iterate.
What You'll Do
Own training performance end-to-end
Diagnose and improve performance of large-scale multimodal training (vision, video, proprioception, actions, language)
Build systematic performance attribution: step-time decomposition (compute vs communication vs input pipeline), scaling curves across cluster sizes, and bottleneck identification and prioritization
Drive measurable gains in:
Distributed efficiency (comm/compute overlap, bucketization, topology-aware mapping, parallelism strategies)
Compute efficiency (kernel hotspots, operator fusion, attention optimization, framework/runtime overhead)
Memory efficiency (activation checkpointing, sequence packing/bucketing, fragmentation reduction)
Design training systems (not just tune them)
Define and evolve parallelism strategies: data / tensor / pipeline / sharding / hybrid approaches
Improve execution efficiency through communication scheduling and overlap, graph capture and execution optimization, and runtime-level improvements
Contribute to and extend training frameworks where needed
Make performance observable and measurable
Establish source-of-truth performance metrics: step-time breakdowns, MFU / throughput / scaling efficiency
Build tools to identify bottlenecks quickly, track performance across model families, and compare scaling behavior across configurations
Develop regression detection: microbenchmarks, performance baselines, and automated detection of efficiency regressions
Partner deeply with researchers
Work side-by-side with research scientists and research engineers — no silos
Translate model innovations into scalable, efficient implementations
Advise on training tradeoffs for robotics world models: long-horizon sequences, rollout/evaluation cadence, multimodal and variable-length data
Collaborate on cluster-level efficiency
Work with infrastructure/SRE teams to improve utilization across large distributed jobs, impact of network and collective performance on training, and topology-aware job placement and scaling behavior
What We're Looking For
Proven track record improving large-scale distributed training performance
Deep hands-on experience with modern ML stacks (PyTorch required; JAX a plus)
Strong understanding of data / tensor / pipeline parallelism, sharded training (FSDP / ZeRO-style), communication patterns and overlap strategies, and scaling behavior across large GPU clusters
Strong systems intuition — ability to reason across compute, communication, and memory bottlenecks
Exceptional debugging and measurement ability: turn "training is slow" into clear bottlenecks, experiments, and validated improvements
High ownership mindset and comfort in a fast-moving environment
Nice to Have (But Not Required)
GPU kernel or compiler-level experience (CUDA, Triton, graph capture, operator fusion)
Experience with multimodal or video training (variable-length sequences, packing/bucketing)
Experience working on large-scale training frameworks or distributed runtimes
Familiarity with cluster topology, networking, and large-scale scheduling effects
Why This Role
Direct leverage on research velocity — every efficiency gain you make accelerates model iteration across the entire research team
Own the scalability and performance of large-scale multimodal training for real-world embodied intelligence, not static benchmarks
Improvements you make compound across every training run the company executes — high ownership, high impact, small elite team
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