proto-town

Hardware Engineer

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Older posting · still listed ·

  • onsite
  • FullTime
  • Engineering
  • Lockhart
Work arrangement
onsite
Employment
FullTime
Stated compensation
Not specified
Stated sponsorship
Not stated
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Source: ashbyChecked Original posting ↗
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Requirements

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Remote policy
onsite
“Provider workplace type: onsite”
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Employment type
FullTime
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Employer sponsorship
Not specified
Geographic scope
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Timezone / hours
Not specified
Citizenship requirement
Not mentioned
Minimum experience (years)
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Compensation
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Original job description

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Proto-Experiments runs ambitious projects. Our current focus is ML-driven crystal growth systems that close the loop between sensors, ML-driven control, and physical hardware. We're looking for a tinkerer whose core strengths are sensors, microcontroller programming, and breadboard-level fabrication. A lot of this role is figuring out how to prototype and build. Materials science or ML background is a plus but not required. Hiring ASAP. Crystal growth is the immediate project, but Proto-Experiments has other unusual builds in the pipeline. If it is a good fit, there is real opportunity to keep working together on what comes next. What you'll do
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Build the sensing side of our growth rigs: thermocouples, optical sensors, cameras, pressure sensors - selecting them, wiring them cleanly, and getting clean signals out of noisy environments. Program the microcontrollers running the rigs: sensor sampling, control loops, motor sequencing, and host comms. Breadboard and prototype-level fabrication: protoboards, harnesses, simple carrier boards, plus 3D-printed brackets and basic mechanical scaffolding. Power side: heater control, motor drives, PID loops, MOSFETs, isolation, grounding. Take rigs from "works on the bench" to "runs reliably for a 72-hour growth," and debug across the stack when they don't. We're looking for A natural tinkerer - someone who learns quickly, stays deeply curious, works extremely hard, and brings creativity to the bench. Strong sensor integration experience Solid microcontroller programming Real breadboard and prototype-fab skills Light mechanical fab: basic CAD, 3D printing You don't need every one of these. We care more about mindset and attitude. Logistics Contract: Hours flexible. Hiring ASAP. Potential to convert to full-time. On-site in Lockhart, TX. To apply: email jack@earthship.city
Original formatting and links

Proto-Experiments runs ambitious projects. Our current focus is ML-driven crystal growth systems that close the loop between sensors, ML-driven control, and physical hardware. We're looking for a tinkerer whose core strengths are sensors, microcontroller programming, and breadboard-level fabrication. A lot of this role is figuring out how to prototype and build. Materials science or ML background is a plus but not required. Hiring ASAP.

Crystal growth is the immediate project, but Proto-Experiments has other unusual builds in the pipeline. If it is a good fit, there is real opportunity to keep working together on what comes next.

What you'll do

  • Build the sensing side of our growth rigs: thermocouples, optical sensors, cameras, pressure sensors - selecting them, wiring them cleanly, and getting clean signals out of noisy environments.

  • Program the microcontrollers running the rigs: sensor sampling, control loops, motor sequencing, and host comms.

  • Breadboard and prototype-level fabrication: protoboards, harnesses, simple carrier boards, plus 3D-printed brackets and basic mechanical scaffolding.

  • Power side: heater control, motor drives, PID loops, MOSFETs, isolation, grounding.

  • Take rigs from "works on the bench" to "runs reliably for a 72-hour growth," and debug across the stack when they don't.

We're looking for

  • A natural tinkerer - someone who learns quickly, stays deeply curious, works extremely hard, and brings creativity to the bench.

  • Strong sensor integration experience

  • Solid microcontroller programming

  • Real breadboard and prototype-fab skills

  • Light mechanical fab: basic CAD, 3D printing

You don't need every one of these. We care more about mindset and attitude.

Logistics

  • Contract: Hours flexible. Hiring ASAP. Potential to convert to full-time.

  • On-site in Lockhart, TX.

  • To apply: email jack@earthship.city

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