perplexity

Member of Technical Staff (Software Engineer, Design System)

Listed by employer · Checked

Older posting · still listed ·

  • hybrid
  • FullTime
  • AI Products
  • San Francisco
  • Seattle
  • New York City
Work arrangement
hybrid
Employment
FullTime
Stated compensation
USD 220,000–405,000 1 YEAR
Apply on company website ↗
01 / A QUICK CHECK BEFORE YOU APPLY

Does the location policy fit?

Choose where you would work from. We’ll compare it with the posting’s stated requirements.

Choose the country you will work from. You can change this anytime.

Country and sponsorship changes take effect when you click Check eligibility.

Choose a country to check geographic compatibility. The source requirements are available below.

Source: ashbyChecked Original posting ↗
This is an older posting.

The employer’s posting date is more than 60 days ago. It remained listed at our last successful check; it may be a long-running or evergreen opening. Confirm availability on the original posting before applying.

Browse jobs posted in the past 60 days →

Requirements

1 with evidence8 unclear or unstated
Remote policy
hybrid
“Provider workplace type: hybrid”
From employer posting metadata
Employment type
FullTime
Compensation
USD 220,000–405,000 1 YEAR
8 fields not stated in this posting
Employer sponsorship
Not specified
Geographic scope
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Timezone / hours
Not specified
Citizenship requirement
Not mentioned
Minimum experience (years)
Not specified
Work authorization
Not specified

These details were not stated in the tracked posting. Confirm with the employer.

READ IT IN THE EMPLOYER’S OWN WORDS

Original job description

Reading view uses normalized posting text so exact evidence excerpts can be highlighted.

Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of. Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on. You will develop component APIs that hold up across dozens of consuming surfaces and are easy for other teams to adopt correctly, contribute to the token pipeline that keeps five platforms visually consistent, and maintain a high bar for interaction quality and accessibility. Tech Stack: React · TypeScript · CSS · Design Tokens
Read full descriptionShow less description
What you'll do Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components Migrate product surfaces off bespoke implementations onto shared primitives without breaking them Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage Support consuming teams through docs, visual regression coverage, and on-call rotation What we're looking for 4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus Interest in building reusable components Strong React and TypeScript, and CSS Working accessibility knowledge (WCAG, ARIA patterns, assistive tech) Comfort collaborating closely with designers on the visual and interaction language
Original formatting and links

Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of.

Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on. You will develop component APIs that hold up across dozens of consuming surfaces and are easy for other teams to adopt correctly, contribute to the token pipeline that keeps five platforms visually consistent, and maintain a high bar for interaction quality and accessibility.

Tech Stack: React · TypeScript · CSS · Design Tokens

What you'll do

  • Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply

  • Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows

  • Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components

  • Migrate product surfaces off bespoke implementations onto shared primitives without breaking them

  • Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage

  • Support consuming teams through docs, visual regression coverage, and on-call rotation

What we're looking for

  • 4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus

  • Interest in building reusable components

  • Strong React and TypeScript, and CSS

  • Working accessibility knowledge (WCAG, ARIA patterns, assistive tech)

  • Comfort collaborating closely with designers on the visual and interaction language

Matched by role category. Review each posting’s requirements before applying.

THE JOB ELIGIBILITY CHECKER

Check a job