midjourney

Senior Product Designer

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Older posting · still listed ·

  • hybrid
  • FullTime
  • Midjourney Product
  • San Francisco Bay Area Hybrid
Work arrangement
hybrid
Employment
FullTime
Stated compensation
Not specified
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Source: ashbyChecked Original posting ↗
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Requirements

2 with evidence7 unclear or unstated
Remote policy
hybrid
“Provider workplace type: hybrid”
From employer posting metadata
Timezone / hours
Ideally San Francisco or New York, but PST/EST hours ok.
“Ideally San Francisco or New York, but PST/EST hours ok.”
See matched passage in original description ↓
Employment type
FullTime
8 fields not stated in this posting
Employer sponsorship
Not specified
Geographic scope
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Citizenship requirement
Not mentioned
Minimum experience (years)
Not specified
Work authorization
Not specified
Compensation
Not specified

These details were not stated in the tracked posting. Confirm with the employer.

READ IT IN THE EMPLOYER’S OWN WORDS

Original job description

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About the roleMidjourney is an independent research lab exploring new mediums of thought and expanding the imaginative powers of the human species. We are a small, self-funded team focused on design, human infrastructure, and AI. We're looking for a senior product designer who's spent years building software. You'll design core product experiences across web and mobile, working directly with engineers and researchers from the earliest stages of a project through launch. What you'll do
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Own major product surfaces end-to-end: concept, flows, interaction, visual polish, ship Invent interaction paradigms for things that haven't existed before and make those new paradigms legible and fun Use research, experimentation, analytics, and user feedback to understand what people need and where products can improve. Prototype constantly, in Figma and in code — tools like Claude and Cursor should be part of your workflow Partner directly with engineering and research to refine interactions, iterate quickly, and ship high-quality work. You might be a fit if You've spent the last decade designing software people love to use. You're comfortable moving between interaction design, visual design, and product thinking. You enjoy working closely with engineers. You agree that good work often emerges out of many rounds of iteration. You explore wildly, are always ready to kill your darlings, and rework ideas until something clicks and feels correct. You'd rather prototype than make a presentation. Work > ego Logistics Full-time. Ideally San Francisco or New York, but PST/EST hours ok. Compensation: $200,000–$285,000 + benefits To apply A portfolio is required. We care much more about what you've made than where you've worked; if this sounds like you, apply even if you don't check every box.
Original formatting and links
About the role

Midjourney is an independent research lab exploring new mediums of thought and expanding the imaginative powers of the human species. We are a small, self-funded team focused on design, human infrastructure, and AI.

We're looking for a senior product designer who's spent years building software. You'll design core product experiences across web and mobile, working directly with engineers and researchers from the earliest stages of a project through launch.

What you'll do

  • Own major product surfaces end-to-end: concept, flows, interaction, visual polish, ship

  • Invent interaction paradigms for things that haven't existed before and make those new paradigms legible and fun

  • Use research, experimentation, analytics, and user feedback to understand what people need and where products can improve.

  • Prototype constantly, in Figma and in code — tools like Claude and Cursor should be part of your workflow

  • Partner directly with engineering and research to refine interactions, iterate quickly, and ship high-quality work.

You might be a fit if

  • You've spent the last decade designing software people love to use.

  • You're comfortable moving between interaction design, visual design, and product thinking.

  • You enjoy working closely with engineers.

  • You agree that good work often emerges out of many rounds of iteration. You explore wildly, are always ready to kill your darlings, and rework ideas until something clicks and feels correct.

  • You'd rather prototype than make a presentation.

  • Work > ego

Logistics

  • Full-time. Ideally San Francisco or New York, but PST/EST hours ok.

  • Compensation: $200,000–$285,000 + benefits

To apply

A portfolio is required. We care much more about what you've made than where you've worked; if this sounds like you, apply even if you don't check every box.

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