midjourney

Product Designer

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Older posting · still listed ·

  • hybrid
  • FullTime
  • Midjourney Product
  • San Francisco Bay Area Hybrid
Work arrangement
hybrid
Employment
FullTime
Stated compensation
Not specified
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Requirements

2 with evidence7 unclear or unstated
Remote policy
hybrid
“Provider workplace type: hybrid”
From employer posting metadata
Minimum experience (years)
2
“You might be a fit ifYou have 2–4 years of experience designing and building for the web.”
See matched passage in original description ↓
Employment type
FullTime
8 fields not stated in this posting
Employer sponsorship
Not specified
Geographic scope
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Timezone / hours
Not specified
Citizenship requirement
Not mentioned
Work authorization
Not specified
Compensation
Not specified

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READ IT IN THE EMPLOYER’S OWN WORDS

Original job description

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About the roleMidjourney is an independent research lab exploring new mediums of thought and expanding the imaginative powers of the human species. We are a small, self-funded team focused on design, human infrastructure, and AI. We're looking for a Product Designer to help build out experiences across Midjourney projects. You'll work closely with design and engineering to design and ship everything from product launches and feature pages to marketing moments and entirely new experiences.
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This is a hands-on role. We expect you to be as comfortable refining typography and layout as you are shipping a page. If your favorite part of the job is making beautiful things that people actually use, keep reading. What you'll doDesign and build products from concept through launch. Work closely with design and engineering on new features and launches. You care about the details—typography, layout, motion, responsiveness, loading states, and performance—that make an experience great. Contribute visual assets for marketing. Prototype ideas quickly using Figma, Claude, Cursor, and whatever tools helps move the work forward. You might be a fit ifYou have 2–4 years of experience designing and building for the web. You move fluidly across the full design process, from early concept through final production. You have an instinct for the details that make interfaces feel considered: type, spacing, motion, and how they all work together. You know enough HTML and CSS to work effectively with engineers—or to build parts of the experience yourself. You're comfortable using tools like Claude Code and Cursor as part of your workflow. You'd rather prototype than make a presentation. Work > ego LogisticsFull-time. Hybrid in San Francisco or New York. Compensation: $172,572–$195,220 + benefits. To applyA portfolio is required.
Original formatting and links
About the role

Midjourney is an independent research lab exploring new mediums of thought and expanding the imaginative powers of the human species. We are a small, self-funded team focused on design, human infrastructure, and AI.

We're looking for a Product Designer to help build out experiences across Midjourney projects.

You'll work closely with design and engineering to design and ship everything from product launches and feature pages to marketing moments and entirely new experiences.

This is a hands-on role. We expect you to be as comfortable refining typography and layout as you are shipping a page. If your favorite part of the job is making beautiful things that people actually use, keep reading.

What you'll do
  • Design and build products from concept through launch.

  • Work closely with design and engineering on new features and launches.

  • You care about the details—typography, layout, motion, responsiveness, loading states, and performance—that make an experience great.

  • Contribute visual assets for marketing.

  • Prototype ideas quickly using Figma, Claude, Cursor, and whatever tools helps move the work forward.

You might be a fit if
  • You have 2–4 years of experience designing and building for the web.

  • You move fluidly across the full design process, from early concept through final production.

  • You have an instinct for the details that make interfaces feel considered: type, spacing, motion, and how they all work together.

  • You know enough HTML and CSS to work effectively with engineers—or to build parts of the experience yourself.

  • You're comfortable using tools like Claude Code and Cursor as part of your workflow.

  • You'd rather prototype than make a presentation.

  • Work > ego

Logistics
  • Full-time.

  • Hybrid in San Francisco or New York.

  • Compensation: $172,572–$195,220 + benefits.

To apply

A portfolio is required.

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