kinetic

Founding Design Engineer

Listed by employer · Checked

Older posting · still listed ·

  • onsite
  • FullTime
  • PayMe
  • New York
Work arrangement
onsite
Employment
FullTime
Stated compensation
USD 140,000–180,000 1 YEAR
Stated sponsorship
Not stated
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Requirements

1 with evidence8 unclear or unstated
Remote policy
onsite
“Provider workplace type: onsite”
From employer posting metadata
Employment type
FullTime
Compensation
USD 140,000–180,000 1 YEAR
8 fields not stated in this posting
Employer sponsorship
Not specified
Geographic scope
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Timezone / hours
Not specified
Citizenship requirement
Not mentioned
Minimum experience (years)
Not specified
Work authorization
Not specified

These details were not stated in the tracked posting. Confirm with the employer.

READ IT IN THE EMPLOYER’S OWN WORDS

Original job description

Reading view uses normalized posting text so exact evidence excerpts can be highlighted.

What is PayMe PayMe helps people find and claim money they are already owed. It sits at the intersection of consumer product, trust, conversion, and financial outcomes. That makes design unusually important. The product has to feel clear, trustworthy, and worth acting on.
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What we need PayMe needs a founding designer who owns the frontend experience end to end. This person should make the product clearer, tighter, more trustworthy, and more worth paying for. The center of gravity is design. Taste matters more than raw engineering depth. But this cannot be a pure designer. We want someone who has already crossed into shipping real product work, mostly with modern AI tools. Who you are Strong consumer app taste Real product thinking Meaningful shipped work, either a large side project or an awesome feature at work Clear explanation of what you designed versus what you built Real interest in moving further into engineering over time Why it's exciting You will own the frontend experience, not just a slice of it You will work on the highest-leverage parts of the product: onboarding, activation, paywall, and conversion You will have real influence over how PayMe feels and performs You will work on a small team where good ideas ship fast What you own The frontend product experience end to end The quality bar for key user flows Designing and improving onboarding, activation, paywall, and other conversion-critical surfaces Turning fuzzy product questions into sharp design hypotheses and shipped improvements Using AI and lightweight implementation ability to help move frontend work forward What success looks like Onboarding gets clearer and tighter Activation improves Paywall and conversion flows improve The app feels more coherent and polished Design stops being a bottleneck What you're not here to do Be a pure visual designer who hands things off Be a backend or systems engineer Wait for perfect specs before moving Act as project manager for everyone else Our process 15 min screen with Kinetic's Lead Engineer Half-day async paid project Deep dive with Kinetic's Founding Designer Team conversations, including PayMe's General Manager Internal work day, with a possible second day depending on how it goes Target turnaround ~2 weeks from start to finish.
Original formatting and links

What is PayMe

PayMe helps people find and claim money they are already owed. It sits at the intersection of consumer product, trust, conversion, and financial outcomes.

That makes design unusually important. The product has to feel clear, trustworthy, and worth acting on.

What we need

PayMe needs a founding designer who owns the frontend experience end to end. This person should make the product clearer, tighter, more trustworthy, and more worth paying for.

The center of gravity is design. Taste matters more than raw engineering depth. But this cannot be a pure designer. We want someone who has already crossed into shipping real product work, mostly with modern AI tools.

Who you are

  • Strong consumer app taste

  • Real product thinking

  • Meaningful shipped work, either a large side project or an awesome feature at work

  • Clear explanation of what you designed versus what you built

  • Real interest in moving further into engineering over time

Why it's exciting

  • You will own the frontend experience, not just a slice of it

  • You will work on the highest-leverage parts of the product: onboarding, activation, paywall, and conversion

  • You will have real influence over how PayMe feels and performs

  • You will work on a small team where good ideas ship fast

What you own

  • The frontend product experience end to end

  • The quality bar for key user flows

  • Designing and improving onboarding, activation, paywall, and other conversion-critical surfaces

  • Turning fuzzy product questions into sharp design hypotheses and shipped improvements

  • Using AI and lightweight implementation ability to help move frontend work forward

What success looks like

  • Onboarding gets clearer and tighter

  • Activation improves

  • Paywall and conversion flows improve

  • The app feels more coherent and polished

  • Design stops being a bottleneck

What you're not here to do

  • Be a pure visual designer who hands things off

  • Be a backend or systems engineer

  • Wait for perfect specs before moving

  • Act as project manager for everyone else

Our process

  • 15 min screen with Kinetic's Lead Engineer

  • Half-day async paid project

  • Deep dive with Kinetic's Founding Designer

  • Team conversations, including PayMe's General Manager

  • Internal work day, with a possible second day depending on how it goes

Target turnaround ~2 weeks from start to finish.

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