fs-studio

UX Designer (Contract)

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Older posting · still listed ·

  • remote
  • FullTime
  • Engineering
  • Uruguay
  • Brazil
  • Remote
  • Colombia
  • Mexico
  • Argentina
Work arrangement
remote
Employment
FullTime
Stated compensation
Not specified
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Requirements

2 with evidence7 unclear or unstated
Remote policy
remote
“Provider workplace type: remote”
From employer posting metadata
Geographic scope
UY, BR, CO, MX, AR
“Provider location: Uruguay • Provider location: Brazil • Provider location: Colombia • Provider location: Mexico • Provider location: Argentina”
From employer posting metadata
Employment type
FullTime
8 fields not stated in this posting
Employer sponsorship
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Timezone / hours
Not specified
Citizenship requirement
Not mentioned
Minimum experience (years)
Not specified
Work authorization
Not specified
Compensation
Not specified

These details were not stated in the tracked posting. Confirm with the employer.

READ IT IN THE EMPLOYER’S OWN WORDS

Original job description

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Role Overview We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs. Key Responsibilities
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Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments. Collaborate with cross-functional teams to translate requirements into engaging user experiences. Plan and conduct user research, competitor analysis, and usability testing to inform design decisions.  Interpret quantity and qualitative feedback.  Conduct usability surveys and testing.  Create user stories, personas, flowcharts, and storyboards.  Develop wireframes, prototypes, and user flows that enhance usability. Stay updated on the latest UX trends and technologies in immersive environments. Required Qualifications Proven experience in UX design in immersive technologies. Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications. Proficiency in design tools like Figma. Knowledge of WebXR and responsive design for various devices. Understanding of user-centered design principles and best practices. Excellent communication and collaboration skills. Preferred Qualifications Experience with Unity or Unreal Engine. Familiarity with 3D modeling tools.
Original formatting and links

Role Overview

We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs.

Key Responsibilities

  • Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.

  • Collaborate with cross-functional teams to translate requirements into engaging user experiences.

  • Plan and conduct user research, competitor analysis, and usability testing to inform design decisions. 

  • Interpret quantity and qualitative feedback. 

  • Conduct usability surveys and testing. 

  • Create user stories, personas, flowcharts, and storyboards. 

  • Develop wireframes, prototypes, and user flows that enhance usability.

  • Stay updated on the latest UX trends and technologies in immersive environments.

Required Qualifications

  • Proven experience in UX design in immersive technologies.

  • Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.

  • Proficiency in design tools like Figma.

  • Knowledge of WebXR and responsive design for various devices.

  • Understanding of user-centered design principles and best practices.

  • Excellent communication and collaboration skills.

Preferred Qualifications

  • Experience with Unity or Unreal Engine.

  • Familiarity with 3D modeling tools.

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