frontier

Lead Designer

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Posting date unknown

  • hybrid
  • Permanent
  • Game Design
  • Cambridge / Hybrid
Work arrangement
hybrid
Employment
Permanent
Stated compensation
Not specified
Stated sponsorship
Not stated
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Requirements

2 with evidence7 unclear or unstated
Remote policy
hybrid
“Provider workplace type: hybrid”
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Geographic scope
GB, UK
“The modern studio is located in the vibrant technology hub of Cambridge (UK).”
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Employment type
Permanent
8 fields not stated in this posting
Employer sponsorship
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Timezone / hours
Not specified
Citizenship requirement
Not mentioned
Minimum experience (years)
Not specified
Work authorization
Not specified
Compensation
Not specified

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READ IT IN THE EMPLOYER’S OWN WORDS

Original job description

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Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.  This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.  WHAT’S THE ROLE? 
Read full descriptionShow less description
 We are looking for a Lead Game Designer to join our Design team in a key leadership role, working on our portfolio of Creative Management Simulation (CMS) titles. In this role, you will be responsible for driving the game vision and translating it into compelling, high-quality game experiences.   Working as both the lead designer on a project, and supporting project leadership, you will influence key design decisions and provide line management and mentorship to members of the Design Team, helping to support their performance, career progression and long-term team development.   Interview Process Please note that candidates invited to interview may be asked to complete a role-related assessment in their own time as part of the selection process. Further details regarding the expected time commitment will be provided in advance. WHAT YOU'LL BE DOING Leading the Design Team on an entire project and taking ownership of design for major feature areas.  Providing line management to designers, including performance management, career development and mentoring. Working with the Game Director ensuring delivery on the game’s vision.  Managing project risks and identifying blockers and inefficiencies.  Driving quality using playtests, player feedback, QA reporting, and your own insights.   Designing game features, creating in-game content and balancing game systems.   Collaborating closely with other development disciplines to build understanding and gain alignment throughout development.   Management of game design documentation & communication across the team.   Working with Production to ensure effective feature prioritisation and work scheduling.   WHAT YOU'LL BRING Game Design experience in a senior, lead or principal design role.  Strong experience in leading, managing and developing designers through effective line management and mentorship. Strong awareness and passion for CMS games.  Proven experience in campaign design, systems design and delivering major game features. Deep understanding of player psychology.  Excellent presentation skills, and experience in presenting your ideas to stakeholders both within and outside the project.   Knowledge of a variety of game design theories and methods.   Experience collaborating across multi-disciplinary teams   BONUS IF YOU HAVE Experience working on management games.  Knowledge of UX/UI design principles.  Experience of supporting and growing live games.  WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.  Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.   We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.  We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.   For queries, please email: recruitment@frontier.co.uk
Original formatting and links
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.    This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. 

WHAT’S THE ROLE? 

 We are looking for a Lead Game Designer to join our Design team in a key leadership role, working on our portfolio of Creative Management Simulation (CMS) titles. In this role, you will be responsible for driving the game vision and translating it into compelling, high-quality game experiences.  

Working as both the lead designer on a project, and supporting project leadership, you will influence key design decisions and provide line management and mentorship to members of the Design Team, helping to support their performance, career progression and long-term team development.  

Interview Process

Please note that candidates invited to interview may be asked to complete a role-related assessment in their own time as part of the selection process. Further details regarding the expected time commitment will be provided in advance.

WHAT YOU'LL BE DOING

  • Leading the Design Team on an entire project and taking ownership of design for major feature areas. 
  • Providing line management to designers, including performance management, career development and mentoring.
  • Working with the Game Director ensuring delivery on the game’s vision. 
  • Managing project risks and identifying blockers and inefficiencies. 
  • Driving quality using playtests, player feedback, QA reporting, and your own insights.  
  • Designing game features, creating in-game content and balancing game systems.  
  • Collaborating closely with other development disciplines to build understanding and gain alignment throughout development.  
  • Management of game design documentation & communication across the team.  
  • Working with Production to ensure effective feature prioritisation and work scheduling.  
  • WHAT YOU'LL BRING

  • Game Design experience in a senior, lead or principal design role. 
  • Strong experience in leading, managing and developing designers through effective line management and mentorship.
  • Strong awareness and passion for CMS games. 
  • Proven experience in campaign design, systems design and delivering major game features.
  • Deep understanding of player psychology. 
  • Excellent presentation skills, and experience in presenting your ideas to stakeholders both within and outside the project.  
  • Knowledge of a variety of game design theories and methods.  
  • Experience collaborating across multi-disciplinary teams  
  • BONUS IF YOU HAVE

  • Experience working on management games. 
  • Knowledge of UX/UI design principles. 
  • Experience of supporting and growing live games. 
  • WHAT WE CAN OFFER YOU

    You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. 

    Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.  

    We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. 

    We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.  

    For queries, please email: recruitment@frontier.co.uk

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