Producer, MoCap and VO
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Requirements
2 with evidence7 unclear or unstated- Remote policy
- onsite
“Role is on-site in Santa Monica, CA.”
See matched passage in original description ↓ - Minimum experience (years)
- 5
“5+ years of production experience in TV, film or video game industries.”
See matched passage in original description ↓
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Original job description
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Core Responsibilities
- Lead scheduling and coordination of VO and performance capture shoots, including talent, studio bookings, vendors, and internal stakeholders.
- Support day-to-day production for video game projects, contributing to planning, tracking, and delivery of assets across multiple teams.
- Build and maintain detailed production schedules, task tracking, and milestone plans.
- Partner closely with Narrative, Audio, Animation, Performance Capture, and Cinematics teams to align creative goals with production realities.
- Prepare shoot schedules, call sheets, agendas, and supporting documentation for recording and capture sessions.
- Coordinate with Production team to track deliverables before, during, and after VO and performance capture shoots to ensure assets are captured, processed, and delivered on schedule Identify risks, dependencies, and bottlenecks, escalating issues and proposing solutions proactively.
- Facilitate clear communication between central production and discipline leads to keep teams aligned. Maintain accurate documentation, reports, and status updates for leadership and project stakeholders.
- Prepare and format scripts prior to VO recording or performance capture shoots.
- Process and track SAG talent payments in coordination with accounting department.
- Support the marketing team for any VO recording required, audio mixes for marketing assets.
Core Qualifications
- 5+ years of production experience in TV, film or video game industries.
- Proven experience scheduling and managing shoots and VO recording.
- Excellent organizational and time-management skills, with the ability to juggle multiple priorities.
- Strong communication skills and confidence working with creative, technical, and external partners.
- Experience working within SAG talent guidelines.
- Experience with production tracking tools (e.g., ShotGrid, Jira, Confluence, Excel, etc).
- Ability to remain calm, solutions-oriented, and detail-focused in fast-moving production environments.
Plus If...
- Experience working on AAA or large-scale game productions.
- Understanding of video game development pipelines and cross-discipline workflows.
- Familiarity with performance capture pipelines, union talent considerations, or external capture vendors.
- Experience supporting multiple projects from a central production or shared services team.
- Background in audio, narrative, animation, or cinematics production.
- Full-time job with benefits.
- Role is on-site in Santa Monica, CA.
- Office is located near downtown Santa Monica – near metro and freeways.
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