2K

Senior Gameplay Animation Software Engineer

Listed by employer · Checked

Older posting · still listed ·

  • Workplace not specified
  • Game Programming - 2K Sports Lab
  • Burnaby, British Columbia, Canada
Work arrangement
Not stated
Employment
Not stated
Stated compensation
Not specified
Apply on company website ↗
01 / A QUICK CHECK BEFORE YOU APPLY

Does the location policy fit?

Choose where you would work from. We’ll compare it with the posting’s stated requirements.

Choose the country you will work from. You can change this anytime.

Country and sponsorship changes take effect when you click Check eligibility.

Choose a country to check geographic compatibility. The source requirements are available below.

Source: greenhouseChecked Original posting ↗
This is an older posting.

The employer’s posting date is more than 60 days ago. It remained listed at our last successful check; it may be a long-running or evergreen opening. Confirm availability on the original posting before applying.

Browse jobs posted in the past 60 days →

Requirements

1 with evidence8 unclear or unstated
Minimum experience (years)
3
“3+ years of proven experience working with animation or gameplay systems”
See matched passage in original description ↓
10 fields not stated in this posting
Remote policy
Unclear
Employer sponsorship
Not specified
Geographic scope
Not specified
Degree requirement
Not specified
Security clearance
Not mentioned
Timezone / hours
Not specified
Citizenship requirement
Not mentioned
Work authorization
Not specified
Employment type
Not specified
Compensation
Not specified

These details were not stated in the tracked posting. Confirm with the employer.

READ IT IN THE EMPLOYER’S OWN WORDS

Original job description

Reading view uses normalized posting text so exact evidence excerpts can be highlighted.

Who We Are Founded in 2023, Small Axe Studios is 2K’s newest stand-alone studio, built to push the boundaries of game development and bring 2K’s next groundbreaking sports franchise to life. Headquartered in Burnaby, we are assembling a world-class team of visionaries, builders, and passionate gamers who thrive on creative collaboration, technical excellence, and bold ideas. At Small Axe Studios, we believe big things start with sharp focus—and we’re crafting an exceptional, player-first experience from the ground up. If you’re ready to tackle unique challenges, leave your mark on a brand-new IP, and help shape the future of interactive sports entertainment, we want you on our team! What We Need
Read full descriptionShow less description
We are looking for a Senior Gameplay Engineer to contribute to the development of new animation features and gameplay mechanics at our new studio. In this role, you will be working closely with Animators, Design and Production to develop nuanced and sophisticated animation behaviors that authentically replicate the beautiful, continuous flow of modern field sports. You will help build the foundation, then iterate and innovate upon it to polish world-class, pitch-perfect gameplay for what will be the next massive sports franchise in our industry.  What You Will Do Collaborate closely with gameplay engineers / designers to identify and develop new gameplay features Feature owner of key animation-driven gameplay mechanics, including complex locomotion, physical duels, and intricate foot-to-object interactions Support requests and features for content creation tools and animation review, helping translate authentic athlete physics, momentum, and sudden changes of direction into interactive systems Assist engineers in making the best use of existing and new animation features Keep up to date with the latest industry work and implement these techniques Write and maintain robust and performant code Optimize code and debug animation issues as they arise What Will Make You A Great Fit Bachelor’s degree in Computer Science or a related field (or equivalent work experience) Excellent 3D math and linear algebra skills Solid familiarity and experience with C++ 3+ years of proven experience working with animation or gameplay systems Implementation experience in one or more of the following areas: inverse kinematics techniques, procedural animation techniques, keyframe animation and forward kinematics Ability to explain technical topics to people of varying levels of expertise An eye for detail in creating dynamic, authentic, and responsive character animation A deep love for video games (not just ours!) and a passion for sports culture, tracking everything from tactical team formations to what happens from the opening whistle to the final second of extra time Beneficial Qualifications Experience developing and shipping AAA games on Unreal Engine 4 and 5 Master’s/PhD in a related field with a focus on animation related topics Familiarity with Python and/or C# The pay range for this position in  British Columbia at the start of employment is expected to be between $96,400 and $142,660 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
Original formatting and links

Who We Are

Founded in 2023, Small Axe Studios is 2K’s newest stand-alone studio, built to push the boundaries of game development and bring 2K’s next groundbreaking sports franchise to life. Headquartered in Burnaby, we are assembling a world-class team of visionaries, builders, and passionate gamers who thrive on creative collaboration, technical excellence, and bold ideas. At Small Axe Studios, we believe big things start with sharp focus—and we’re crafting an exceptional, player-first experience from the ground up. If you’re ready to tackle unique challenges, leave your mark on a brand-new IP, and help shape the future of interactive sports entertainment, we want you on our team!

What We Need

We are looking for a Senior Gameplay Engineer to contribute to the development of new animation features and gameplay mechanics at our new studio. In this role, you will be working closely with Animators, Design and Production to develop nuanced and sophisticated animation behaviors that authentically replicate the beautiful, continuous flow of modern field sports. You will help build the foundation, then iterate and innovate upon it to polish world-class, pitch-perfect gameplay for what will be the next massive sports franchise in our industry. 

What You Will Do

  • Collaborate closely with gameplay engineers / designers to identify and develop new gameplay features

  • Feature owner of key animation-driven gameplay mechanics, including complex locomotion, physical duels, and intricate foot-to-object interactions

  • Support requests and features for content creation tools and animation review, helping translate authentic athlete physics, momentum, and sudden changes of direction into interactive systems

  • Assist engineers in making the best use of existing and new animation features

  • Keep up to date with the latest industry work and implement these techniques

  • Write and maintain robust and performant code

  • Optimize code and debug animation issues as they arise

 

What Will Make You A Great Fit

  • Bachelor’s degree in Computer Science or a related field (or equivalent work experience)

  • Excellent 3D math and linear algebra skills

  • Solid familiarity and experience with C++

  • 3+ years of proven experience working with animation or gameplay systems

  • Implementation experience in one or more of the following areas: inverse kinematics techniques, procedural animation techniques, keyframe animation and forward kinematics

  • Ability to explain technical topics to people of varying levels of expertise

  • An eye for detail in creating dynamic, authentic, and responsive character animation

  • A deep love for video games (not just ours!) and a passion for sports culture, tracking everything from tactical team formations to what happens from the opening whistle to the final second of extra time

Beneficial Qualifications

  • Experience developing and shipping AAA games on Unreal Engine 4 and 5

  • Master’s/PhD in a related field with a focus on animation related topics

  • Familiarity with Python and/or C#

 

The pay range for this position in  British Columbia at the start of employment is expected to be between $96,400 and $142,660 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

 

Similar roles

All 2K jobs →

Matched by role category. Review each posting’s requirements before applying.

THE JOB ELIGIBILITY CHECKER

Check a job